Music revenues are declining for more than ten years. But we are not listening less music. Digital revolution, piracy, streaming and mostly customers behaviors are affecting heavily the monetization of the entire industry. Define a new business model is key to grow. Interesting thoughts by Stefano Catracchia
THAW is a novel interaction system that allows a collocated large display and small handheld devices to seamlessly work together. The smartphone acts both as a physical interface and as an additional graphics layer for near-surface interaction on a computer screen. Created by Tangible Media Group
IT Media Lab founder Nicholas Negroponte takes you on a journey through the last 30 years of tech. The consummate predictor highlights interfaces and innovations he foresaw in the 1970s and 1980s that were scoffed at then but are ubiquitous today. And he leaves you with one last (absurd? brilliant?) prediction for the coming 30 years.
What if you could control your dreams? iWinks’ Aurora headband, can enhance lucid dreaming (dream awareness) by playing a pattern of lights and sounds during REM sleep. This wearable technology may allow us to better understand our sleep patterns and dreams, while providing whimsical, personal dream experiences. From The Creators Project
This is just amazing!Hvísl is an interactive book an invitation to both a visual and sound journey.Records from Icelandic atmospheres are played with the help of electronic sensors hidden in some pages accompanying the reading and the contemplation of pictures from this incredible country. Created by Bertrand Lanthiez and Chloé Curé
Today we immerse in our digital lives through smartphones – we use google maps to navigate to the right location, yelp to find the right restaurant and so on. We don’t get lost anymore, we don’t wander, wonder and discover. Acts of random serendipity through walking brings us back to our innate nature as explorers, walking is meditating.
SuperShoes are a pair of flexible inner soles that you can flex, twist and put in any of your shoes to make them a supershoe. Each of these soles have three vibrotactile motors that tickle your toes, a capacitive pad that recognizes your touch and serves as an input modality. Onboard micro controller, low-power bluetooth and battery supplement the interface. The soles talk to the smartphone to use its location and data services. Users register onto ShoeCentral – once – where they populate their likes and dislikes (food, people, shopping, weather, places, hobbies, activities, interests etc) and social preferences. The ShoeCentral keeps learning about user preferences as you use the SuperShoes to go around. Created by Dhairya Dand
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